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 NeoAxis Engine 2019.1 Announced


NeoAxis Group announces a new 3D development environment NeoAxis Engine version 2019.1. The environment can be used to develop all kinds of 3D projects such as computer games, visual trainers, VR systems, to visualize processes and develop windowed applications. The engine uses OpenGL API for rendering.


 Khronos Group at GDC 2019 - Developer Day sessions, OpenXR Table and WebGL Meetup


If you are attending GDC 2019, be sure to mark March 19th in your calendar. Khronos will be hosting the annual Developer Day sessions in the Moscone West, Room 2020 from 10am to 6:30PM. This year there will be six (6) sessions covering glTF, WebGL, OpenXR, Vulkan and OpenGL ES. There will also be an OpenXR table at VRDC where you can learn more about OpenXR, talk with OpenXR working group members, and learn how your company can implement or join in the development of this important industry standard. The Khronos Group is once again sponsoring the WebGL/WebVR Meetup. Last year we had over 200 RSVPs and an amazing lineup of speakers.


 OpenGL forums have a new home


The OpenGL forums have moved in with the Khronos Forums. All of the old posts and material has moved with it. Old links will still work. Head over to the new forums.


 OGC & Khronos Form Liaison to Improve Interoperability within Geospatial and 3D Graphics Communities


Khronos has formed a liaison agreement with the Open Geospatial Consortium (OGC) in the interest of jointly advancing open geospatial standards related to AR and VR, distributed simulation, and 3D content services. The liaison will let Khronos and OGC assess standards in these fields as well as identify future potential standards that will facilitate interoperability and hardware capabilities of relevant data sharing and analysis. The collaboration will occur through working groups, forums, workshops, committee activities, etc., and OGC will adopt Khronos standards where appropriate.


 2018 Khronos Group China Trip


During the two weeks of October 17-26, Neil Trevett, president of the Khronos Group, will visit a few cities in China to speak at local conventions, universities and member companies. Khronos is looking forward to meeting with local Khronos members, academias and the developer community, to share the latest updates about Khronos APIs. A complete list of public talks at conferences and free public sessions & registration is now online.


 Khronos SIGGRAPH 2018 BOF Sessions LiveStreaming


The Khronos Group BOF sessions are being held today at SIGGRAPH 2018. All of the sessions will be live streamed with details on all the sessions available on the Khronos SIGGRAPH event page. Sessions will cover glTF, OpenXR, WebGL, Vulkan and OpenGL.


 2018 Vulkan Developer Day in Montréal


Join the folks that formed the standard for a day packed with sessions on how to get the most out of Vulkan. Learn the latest developments in the Vulkan API and hear from other graphics developers about their experiences. Learn about new features in Vulkan 1.1, including subgroup functionality, the shader toolchain for HLSL in Vulkan, memory management, and more. The day will include breakout sessions to facilitate discussions on specific use cases, and lessons learnt by developers porting to Vulkan. Speakers confirmed from AMD, Google, LunarG, NVIDIA, Qualcomm and Samsung, with more to come! There will be plenty of opportunities to provide your feedback, and a Q&A panel comprised of the speakers of the day – so bring your toughest questions! Registration is now open.


 Khronos Developer Day at GDC a Huge Success


This years Khronos Developer Day Sessions were the biggest yet, with over 1500 people attending. Most of the sessions were standing room only. Khronos would like to thank the attendees, the speakers, and the support staff who made this day possible. It’s not over yet! On Thursday night there will be a WebGL & glTF Meetup. And, if you were not able to make it to GDC this year, we’ve you covered as well. The presentations are online, video of the sessions will appear online later this week, and we have all your favourite Khronos Standards Merchandise for gals and guys available online.


 Khronos Group Releases Vulkan 1.1


The Khronos Group announces the release of the Vulkan 1.1 and SPIR-V 1.3 specifications. Version 1.1 expands Vulkan’s core functionality with developer-requested features, such as subgroup operations, while integrating a wide range of proven extensions from Vulkan 1.0. Khronos will also release full Vulkan 1.1 conformance tests into open source and AMD, Arm, Imagination, Intel Corporation, NVIDIA and Qualcomm have implemented conformant Vulkan 1.1 drivers. Vulkan now ships natively on almost all GPU-enabled platforms, including Windows 7, 8.X, 10, Android 7.0+ and Linux, plus Khronos recently announced open source tools to enable Vulkan 1.0 applications to be ported to macOS and iOS. Vulkan has widespread support in leading games engines including Unreal, Unity, Source 2 from Valve, id Tech, CroTeam’s Serious Engine, CryEngine, and Xenko. Vulkan is being used in over 30 cutting-edge games on diverse desktop and mobile platforms, including Doom, Quake, Roblox, The Talos Principle, Dota 2, and is the exclusive API used in AAA titles such as Wolfenstein II and Doom VFR. Read the press release and learn more about the Vulkan 1.1 specification and associated tests and tools on the Vulkan home page.


 Vulkan Applications Enabled on Apple Platforms


The Khronos Group announces that the Vulkan Working Group’s Portability Initiative has been working with Khronos members Valve, LunarG, and The Brenwill Workshop to enable Vulkan applications to be ported to Apple platforms. The Vulkan Portability resource page links to a collection of free and open source set of tools, SDKs, and runtime libraries to enable Vulkan development on macOS and deployment on macOS and iOS platforms. Valve is extending Dota 2 using the Vulkan tools on macOS to achieve significantly higher performance than native OpenGL drivers. Vulkan support for Dota 2 on macOS will be released in the coming months as a free update.


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