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Non-Photorealistic Rendering : Silhouettes and edges


2 - Silhouettes and edges


Assessing the effect of non-photorealistic rendered images in CAD
Jutta Schumann, Thomas Strothotte, Stefan Laser, Andreas Raab
Proceedings of the SIGCHI conference on Human factors in computing systems: common ground, pp. 35-41, 1996
sigchi

Applications in the following papers :


Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging
Ramesh Raskar, Kar-Han Tan, Rogerio Feris, Jingyi Yu, Matthew Turk
International Conference on Computer Graphics and Interactive Techniques
ist.psu


A non-photorealistic lighting model for automatic technical illustration
Amy Gooch, Bruce Gooch, Peter Shirley, Elaine Cohen

2.1 - Edge classification


Demarcating curves for shape illustration
Michael Kolomenkin, Ilan Shimshoni, Ayellet Tal
ACM Transactions on Graphics (TOG), Volume 27, Issue 5 (December 2008)



Suggestive contours for conveying shape
Doug DeCarlo, Adam Finkelstein, Szymon Rusinkiewicz, Anthony Santella
ACM Transactions on Graphics, Volume 22, Issue 3, p. 848-855, 2003
homepage



Precise Ink Drawing of 3D Models
M.C. Sousa, K. Foster, B. Wyvill, F. Samavati
Computer Graphics Forum (Proceedings of Eurographics 2003), Volume 22, Number 3, p. 369-379

2.2 - Object space methods


Illustrating Smooth Surfaces
Aaron Hertzmann, Denis Zorin
Siggraph 2000, Computer Graphics Proceedings, p. 517-526, 2000
homepage ist.psu



Interactive Artistic Rendering
Matthew Kaplan, Bruce Gooch, Elaine Cohen
Interactive artistic rendering. Proceedings of NPAR 2000, p. 67-74, 2000
ist.psu

2.2.1 - Probalistic techniques


Real-Time Nonphotorealistic Rendering
Lee Markosian, Michael A. Kowalski, Samuel J. Trychin, Lubomir D. Bourdev, Daniel Goldstein, John F. Hughes
Computer Graphics, Volume 31, p. 415-420, 1997
homepage ist.psu



Interactive rendering of suggestive contours with temporal coherence
Doug DeCarlo, Adam Finkelstein, Szymon Rusinkiewicz
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering (NPAR), p. 15-145, 2004
homepage

2.2.2 - Edge buffer


The Edge Buffer: A Data Structure for Easy Silhouette Rendering
J. Buchanan, M.C. Sousa
Proceedings of the First International Symposium on Non-Photorealistic Animation and Rendering (NPAR 2000), p. 39-42
link ist.psu

2.2.3 - Hardware geometry modification


Hardware Support for Non-photorealistic Rendering
Ramesh Raskar
Proceedings of SIGGRAPH/Eurographics Workshop on Graphics Hardware, p. 41-46, 2001
homepage ist.psu


Real-time fur over arbitrary surfaces
Jerome Lengyel, Emil Praun, Adam Finkelstein, Hugues Hoppe
Symposium on Interactive 3D Graphics, p. 227-232, 2001
homepage ist.psu


Non-Photorealistic Rendering with Pixel and Vertex Shaders
Drew Card, Jason L. Mitchell
Direct3D ShaderX, Vertex and Pixel Shader Programming, Tips and Tricks, 2002
book


Hardware-determined feature edges
Morgan McGuire, John F. Hughes
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering (NPAR), p. 35-47, 2004
homepage

2.2.4 - Frame coherence


Real-time fur over arbitrary surfaces
Jerome Lengyel, Emil Praun, Adam Finkelstein, Hugues Hoppe


Silhouette rendering based on stability measurement
John Brosz, Faramarz Samavati, Mario Costa Sousa
Proceedings of the 20th spring conference on Computer graphics, p. 157-167, 2004



Interactive rendering of suggestive contours with temporal coherence
Doug DeCarlo, Adam Finkelstein, Szymon Rusinkiewicz

2.2.5 - Hierarchies


Fast Backface Culling Using Normal Masks
Hansong Zhang, Kenneth E. Hoff
ACM Symposium on Interactive 3D Graphics, p. 103-106, 1997
homepage ist.psu


Output Sensitive Extraction of Silhouettes from Polygonal Geometry
F. Benichou, G. Elber
Proceedings of the 7th Pacific Conference on Computer Graphics and Applications, p. 60-69, 1999



Interactive Technical Illustration
Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter Shirley, Richard Riesenfeld


Illustrating Smooth Surfaces
Aaron Hertzmann, Denis Zorin


Efficient Perspective-Accurate Silhouette Computation
Gill Barequet, Christian A. Duncan, Michael T. Goodrich, S. Kumar, M. Pop
Symposium on Computational Geometry, p. 60-68, 2001
ist.psu


Silhouette clipping
Pedro V. Sander, Xianfeng Gu, Steven J. Gortler, Hugues Hoppe, John Snyder
Proceedings of the 27th annual conference on Computer graphics and interactive techniques, p. 327-334, 2000


2.3 - Image space methods

2.3.1 - Discontinuities


Comprehensible rendering of 3-D shapes
Takafumi Saito, Tokiichiro Takahashi
ACM SIGGRAPH Computer Graphics, Volume 24, Issue 4, p. 197-206, 1990



Real-Time Image-Space Outlining for Non-Photorealistic Rendering
Jason L. Mitchell, Chris Brennan, Drew Card
SIGGRAPH 2002



Edge-Enhancement An Algorithm for Real-Time Non-Photorealistic Rendering
M. Nienhaus, J. Doellner
WSCG '03 - The 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2003, p. 346-353
ist.psu

2.4 - Hybrid approaches

2.4.1 - Object-space silhouette extraction


Interactive Technical Illustration
Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter Shirley, Richard Riesenfeld


Artistic Silhouettes: A Hybrid Approach
J. D. Northrup, Lee Markosian
In proceedings of the 1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR 2000), p. 31-37
homepage ist.psu


Coherent Stylized Silhouettes
Robert D. Kalnins, Philip L. Davidson, Lee Markosian, Adam Finkelstein
ACM Transactions on Graphics (Proc. SIGGRAPH), 22(3):856-861, 2003
homepage


2.4.2 - Image-space silhouette extraction


Hidden Contours on a Frame-Buffer
J. R. Rossignac, M. van Emmerik
In 7thEurographics Workshop on Computer Graphics Hardware, p. 188-204, 1992


Interactive Technical Illustration
Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter Shirley, Richard Riesenfeld


Image precision silhouette edges
Ramesh Raskar, Michael Cohen
Proceedings of the 1999 symposium on Interactive 3D graphics, p. 135-140, 1999
homepage



Image-space silhouettes for unprocessed models
Michael Ashikhmin
Proceedings of Graphics Interface, p. 195-202, 2004



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